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Hands-on: Mini-Program First-Screen Performance

From bundle size to first paint — a practical checklist for mini-program performance.

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From bundle size to first paint — a practical checklist for mini-program performance.

From bundle size to first paint — a practical checklist for mini-program performance.

📅Published2026-09-22
✍️SourceMuqix Research
🏷️CategoryTech Notes
⏱️Reading timeAbout 5 min

First-screen speed shapes retention. Drawing on several projects, here is a checklist you can apply directly.

One: control the main bundle. Move non-first-screen pages into sub-packages, serve images from CDN, and keep the main bundle under about 1.5MB.

Two: reduce launch-time requests. Merge first-screen data into a single endpoint rather than firing several requests sequentially in onLoad.

Three: cache wisely. Cache slow-changing data with an expiry policy, render cached content first, then update silently.

Four: use skeleton screens. Rendering a skeleton before data arrives noticeably reduces perceived waiting time.

Five: track real data. The platform's performance panel reflects real devices — use it as the source of truth rather than your dev-machine experience.

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